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Input assistance engine with controller support, customizable activation delay, and target bone selection with bone scan capabilities.
5 target priority modes, movement prediction, adjustable maximum aim distance, and an option to target non-visible players with stick-to-target capabilities.
Adaptive input smoothing and operational field-of-view parameters featuring balanced and aggressive aim profiles, adjustable aim strength, and humanized aim controls.
Advanced aim speed controls, assist strength customization, customizable Bezier curves, random factor, and endpoint noise.
Real-time visualizers for aim path and assist points alongside an adjustable FOV radius, color customization, and dynamic ADS FOV multiplier.
Comprehensive tactical visual overlays including 2D bounding boxes (outline, corner, and filled), skeleton ESP, player names, held items, and distance metrics.
Health bars and percentages with team, enemy, and self filters, ignore non-visible players settings, and adjustable render distance.
Custom color configurations for friendly, enemy, and visible targets, a live ESP preview, and customizable element positioning.
Item and objective overlays featuring weapon, ammo box, medkit, objective, and bomb markers, bullet and vehicle markers, suicide blast warnings, item names, distance indicators, and custom item boxes.
Customizable radar with adjustable size, scale, and blip radius alongside a directional compass bar.
Player, team, and off-screen markers with distance-based indicators, adjustable marker size, and screen padding controls.
Snaplines for friendly, enemy, and visible players paired with an active threat warning widget.
Custom crosshair presets featuring adjustable color, gap, length, thickness, and rotation.
Performance monitoring widgets including an FPS counter and frame history graph.
Equipped weapon display, loaded ammo display, health bar widget, adjustable widget opacity, and HUD layout reset options.
Bullet tracers originating from the weapon muzzle with customizable color, thickness, and duration alongside optional bullet impact markers and custom impact colors.
Bunny hop functionality with a custom keybind.
Global inventory asset unlock suite featuring a custom camo selector, camo off mode, automatic camo cycling, and adjustable cycle intervals ranging from 0.1 to 15 seconds.
Comprehensive graphics and lighting overrides to remove film grain, chromatic aberration, motion blur, and depth of field.
Custom camera FOV, custom sun color, full bright mode with adjustable brightness, and fog removal.
In-game music player with playback controls, volume adjustment, movable widget interface, and automatic handling between matches and the main menu.
Profile management supporting custom configuration saves, named profiles, profile browsing, loading, deletion, and factory defaults restoration.
Separated configuration management for aim and visual settings.
Time-based digital service access
Orders are processed after payment confirmation (automatic or manual depending on payment method)
Access details are delivered digitally via email
Service information is also available in the order invoice within the store account area
Note: Feature availability may vary based on environment, configuration, and session state.