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For Chinese Users only, this is for 16.
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Enable/Disable targeting engine with customizable activation key binds & standard, client, and server modes
Configurable FOV limits, smoothness scaling, hit scan, and automated firing logic (Auto fire)
Dual target override key binds with independent bone selection & visibility check overrides
Multi-criteria targeting priority (FOV, Distance, FOV + Distance) with maximum distance thresholds
Target retention logic (Stick to Target), optional teammate targeting, and line-of-sight verification
Adjustable recoil control slider, complete sway elimination, and rapid fire / fast reload utilities
Advanced ballistic prediction algorithms featuring bullet speed, lead, and drop tuning
Comprehensive player visual overlays: Bounding Box, Health, Name, Platform, Weapon, Skeleton, Distance, and Snaplines
Projectile trajectory overlays, FOV rendering circle, custom crosshair generator, and directional Tracers
Independent teammate visual options, custom color-coding, and hit markers with world feedback
Customizable 2D tactical radar display featuring adjustable blip sizing parameters
Custom crosshair generator featuring multiple selectable styles
Precise dimension scaling (Size, gap, thickness, and outline adjustments)
Dynamic field-of-view rendering bounds indicator
Customizable bounding box geometries and scaled text typography
Multi-mode visual rendering pipeline support
Expanded field-of-view modification with ADS scale-down overrides and 3D Force Helmet Cam perspective
3D weapon view model offset suite (X, Y, Z axis controls) with customizable movement types
Visual effect mitigation: Removal of weapon motion, stun, flash, smoke, damage feedback, and shield impacts
Mobility enhancement suite: Infinite Slide, Long Melee, Airs tuck, and Bunny Hop (Beta)
Directional orientation maneuvers featuring 180-degree quick-turn key bindings and types
Global asset unlock utilities (Unlock All and Reverse Camos)
Dedicated instant match departure key bind (Force Leave Match)
Custom clan tag editor supporting custom text, yellow, red, and developer status tags
In-session loadout customization: Select class, loadout slot, and set custom camouflages
Save and manage up to 10 discrete user configuration profiles
On-the-fly config loading via in-game commands or dedicated hotkeys
Time-based digital service access
Orders are processed after payment confirmation (automatic or manual depending on payment method)
Access details are delivered digitally via email
Service information is also available in the order invoice within the store account area
Note: Feature availability may vary based on environment, configuration, and session state.